A/B Testing

A/B Testing, also known as split testing, is a method of comparing two versions of a web page, app feature, or any other product component to determine which one performs better. By presenting variant A (the control) and variant B (the treatment) to similar audiences simultaneously, teams can collect data on user behaviour to inform decisions.

Goal

The primary goal of A/B Testing is to make data-driven decisions to improve user engagement, satisfaction, and conversion rates by identifying and implementing the most effective version of a product feature or element.

Context

There are infinite ways of solving a user's problem but they are not all equal. A/B Testing lets you compare different solutions to see which one is best.

Inputs

ArtifactDescription
Experiment PlanA detailed document outlining the experiment objectives, methods, timeline, and success criteria.
Usability Test GuideA guide for the moderator to follow during a usability test, including the tasks to be performed, the questions to be asked, and the data to be collected.
Digital AssetsA live webpage or other digital asset to be used in a Landing Page, Fake Door, A/B or multivariate experiment.

Outputs

ArtifactDescriptionBenefits
Validated AssumptionsA list of assumptions that have been validated.
  • Informs product strategy and roadmap
  • reduces risk and uncertainty.
Invalidated AssumptionsA list of assumptions that have been invalidated.
  • Informs product strategy and roadmap
  • reduces risk and uncertainty.

Anti-patterns

  • You have to build two versions: A/B Testing requires two versions of a feature to be built, which can be time-consuming and costly.
  • Testing Too Many Elements at Once: If too many variables change at once it can be difficult to identify which change impacted the results.
  • Ignoring Statistical Significance: Making decisions based on results that are not statistically significant.
  • Chasing Local Maxima: Over-optimising for minor improvements at the expense of broader product goals.

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